![]() Played Map with Dmmod / GK Ai / position 0Ī very different look and feel to the previous abeachhead variations. I will definitely play this Map again and would not hesitate to recommend it to other WZ Commanders.įaithcat's review of Lav_coyote's 8c-abeacheadnew5 Map I did not experience any problems (sticky points, anomalies or gateway problems) A very playable & enjoyable Map which I personally give a **** rating. Boy, can those enemy Ai hide & I spent a lot of time hunting down a couple of remnants (left overs) The Map is a semi maze & has a circular, cylindrical form & feel to it. The other interesting feature I experienced, playing this Map is the fact that ⬓not all path's lead where you think you are going. I was expecting a total onslaught as GK Customisable Ai apparently get quote a 5 ***** evil rating. I think I enjoyed the Map so much that I forgot to attack & spend a while setting up defensive structures. ![]() Took me a while to orientate myself (at base 0) and ascertain where the enemy Ai would possibly attack from but from there onwards, it was relatively easy to construct base defences. #WARZONE 2100 MODS NO AIRCRAFT MOD#Oil is sufficient & I played position 0 with GK Customisable for enemy Ai (position 1,2 & 3) Sadly, enemy Black (position 3) never really got going (screen shot tells all) I also appreciated the fact that there was a truck and no cyborg engineers as this also makes ceraniusdemo3 Map, MOD friendly. This is a really well thought out & cleverly designed MARS Map.
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